
This often affects the subtitles, too, by making lines of text stay a bit longer than they need to. The first issue I noticed immediately after launching the game was the constant frame rate cuts and lags between each scene that plagued the original version.

None of these activities are particularly challenging, which is typical for most narrative-driven games.Īs for presentation and performance, I must admit that the Life is Strange Switch remaster is sorely lacking and is barely an improvement on the original versions. Players control Max in several linear areas in Arcadia Bay and use her powers to unlock areas and acquire items, sway conversations, solve puzzles, and avoid danger in specific scenarios, in order to progress the story. Life is Strange’s story is perhaps one of the most interesting, emotional, well-crafted journeys I’ve experienced in a game and is still memorable today.The gameplay on the other hand is highly simplistic. The story steadily becomes more intense and complicated from then on as the pair deal with both supernatural and social college issues. Square Enix has now remastered and released both games for the Nintendo Switch in one collection dubbed Life is Strange: Arcadia Bay Collection, which in simple terms, is far from perfect.įor those unfamiliar with the first game, it follows Blackwell University freshman Max Caufield who, after a series of events, finds herself with the ability to rewind time which she uses to save her childhood friend Chloe Price from death. I personally was hooked on it due to its unique blend of fantasy and highly realistic themes, incredibly well-told story, and highly endearing characters Life is Strange: Before the Storm is the second game in the series that serves as a prequel and, while flawed, succeeds in contextualizing the Arcadia Bay saga.


Despite not being a highly anticipated blockbuster title, the game was released to great reception both critically and commercially and quickly became a cult hit. Life is Strange was released as a collection of episodic narrative adventures developed by Don’t Nod featuring Max, an 18-year-old time traveler.
